Weta Digital recently completed a UE4 short film that road-tested the creative opportunities of using these new Unreal Hair and Fur tools in a traditional narrative story. LOD generation is built-in, and users are now able to generate cards and meshes for lower-end hardware in-engine as an experimental feature. Hair and Fur now features a new Asset Groom Editor for setting up properties and compatibility with features such as DOF and Fog. Hair and Fur are production-ready in 4.26, delivering the ability to edit, simulate, and render strand-based hair, fur, and feathers. You can read more on Weta’s Experience here. Artists can get the fully rigged, groomed, and animated characters-together with their environment, cameras, effects, and audio, plus the Maya files, final textures and materials, and more.Ĭlick here for more information and the download of the Meerkat assets Above is a summary of the new features in 4.26 Play with Molly the Meerkat YourselfĪs part of the 4.26 release, Epic is offering the entire scene as a free sample project download.
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